Gyro is an auto- chargeable projectile that becomes an item when fired. While Robo Beam interrupts opponents faster, Super Robo Beam deals more damage and has higher knockback growth. Robo Beam enables him to attack from considerable distance, and becomes the noticeably stronger Super Robo Beam when it is left idle for 14.3 seconds. is a zoning-oriented character with very useful projectiles to keep his opponents at bay. This, along with several of his other attributes, most notably his extremely long-distanced recovery, noticeably set him apart from most of them. This grants him mobility that is fairly average overall, yet balanced compared to most of his fellow heavyweights. for the 26th fastest air speed, average dashing speed, gravity, and traction, as well as the 30th highest air acceleration. sports an above average walking speed, initial dash, and falling speed, is tied with Ike and Bowser Jr. is the eighteenth heaviest character in the game, being tied with Snake and Banjo & Kazooie, thus making him a heavyweight. With the exception of the third method, R.O.B. join the player's party in World of Light. ![]()
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